... and my immediate reaction was basically along the lines of:
But, once I looked at the initial details for "Rift: Free-to-Play", I have to say I'm warming to the idea.
Really. It doesn't look all that bad!
This week on "Massive Failure", I discuss in-depth the recent subscriber numbers for "World of Warcraft", and what this means for the game. I also scoff a bit at EA and Bioware for crowing about the subscriber numbers for "Star Wars: The Old Republic", and talk about stress tests coming soon to closed beta in "Wildstar"... is Open Beta and Launch soon to follow?
I have been playing MMORPGs way too long.
Almost ten years ago, I got talked into trying "Anarchy Online", which led to buying "City of Heroes" and playing that for a while, until I got a 7-day trial for "World of Warcraft" and played that for several years straight. Most of that time I was what you might call a "One Woman Game Man", although I jumped into a few other games here or there along the way. But until about a month after "Cataclysm" came out, what time my wife and job didn't demand of me belonged to Blizzard, for all intents and purposes.